The Metaverse is a shared collective virtual space, created by the convergence of virtually enhanced physical reality and physically persistent virtual space, including the sum of all virtual worlds, augmented reality and the Internet. Since many massively multiplayer online games share features with the Metaverse, but provide access only to non-persistent instances, which are shared by up to several dozen players, the concept of multiverse virtual games has been used to distinguish them from the Metaverse. Many blockchain-based metaverse platforms continue to develop Augmented Reality (AR) and Virtual Reality (VR) technology that will allow users to fully interact in the space. Udoji has said that increasing access to 5G will support the continued development of the metaverse by providing the speed and power that make digital worlds possible.
Recently, the metaverse has become one of the buzzwords of the technology sector, with companies investing millions of dollars in its development. Stephenson's metaverse is presented to its users as an urban environment, developed along a single 100-metre-wide road, the street, which runs the entire 65536 km (216 km) circumference of a featureless, perfectly spherical black planet. Emerging technology executive at RLab, Adaora Udoji, an AR and VR research, education and entrepreneurship centre in the US, has said that the metaverse will be a digital infrastructure much like the internet, requiring different types of software, enterprising developers and a huge pool of users to test it. There is no guarantee that people will act in the metaverse as they do in the physical world, and while the metaverse could give rise to a whole new economy, it will require a whole new set of metrics, data and rules to find and connect with potential customers.