Many blockchain-based metaverse platforms continue to develop AR and VR technology that will allow users to actively interact in virtual space. Undoubtedly, the metaverse allows us to overcome the limitations of the physical world, but in the process, it only replaces it with the limitations that the metaverse itself imposes. Stephenson's metaverse is presented to its users as an urban environment, developed along a single hundred-metre-wide road, the street, which runs the entire 65536 km (216 km) circumference of a featureless, black, perfectly spherical planet. Roblox, a platform where independent developers create games popular with children, may be the closest and most expansive vision of the metaverse.
Since the metaverse is the combination of the physical and virtual worlds, consumer behaviour and purchasing preferences could be entirely different in the metaverse than in real life. All these possibilities point to the importance of more advanced cybersecurity and data privacy measures for metaverse developers. Because many massively multiplayer online games share features with the metaverse, but only provide access to non-persistent instances, which are shared by up to several dozen players, the concept of multiverse virtual games has been used to distinguish them from the metaverse. Heyning, 45, has joined with some volunteers to form the Open Metaverse Interoperability Group, which aims to establish technology standards for "linking virtual worlds, in the hope that metaverse players will adopt them".
Many blockchain-based metaverse platforms continue to develop Augmented Reality (AR) and Virtual Reality (VR) technology that will allow users to fully interact in the space.